<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5332643264459163511</id><updated>2011-07-24T09:15:57.559-07:00</updated><title type='text'>Benditas Matemática: Jogos</title><subtitle type='html'>Destinado a descrição de jogos matemáticos</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://benditamatematica-jogos.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5332643264459163511/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://benditamatematica-jogos.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Professor Carlos Bino</name><uri>http://www.blogger.com/profile/11262624446611323646</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_Co0uyx7ADg8/SZg56ape8oI/AAAAAAAAAG0/qakOfC6aUFw/S220/15-10-08_0702.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>3</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5332643264459163511.post-582579611832894538</id><published>2009-03-25T13:39:00.001-07:00</published><updated>2009-03-25T13:52:27.579-07:00</updated><title type='text'>Sudoku</title><content type='html'>&lt;h1 align="center"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span lang="PT"&gt;&lt;span style="color:#000000;"&gt;&lt;span lang="PT"   style="font-family:'Times New Roman';font-size:12;"&gt;&lt;span style="TEXT-DECORATION: none; text-underline: none"&gt;&lt;a href="http://upload.wikimedia.org/wikipedia/commons/1/13/Sudoku-by-L2G-20050714.gif"&gt;&lt;img height="343" alt="Ficheiro:Sudoku-by-L2G-20050714.gif" src="http://upload.wikimedia.org/wikipedia/commons/1/13/Sudoku-by-L2G-20050714.gif" width="342" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/h1&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;b&gt;&lt;span lang="PT"&gt;&lt;span style="color:#000000;"&gt;Sudoku&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;span lang="PT"&gt;&lt;span style="color:#000000;"&gt;, por vezes escrito &lt;b&gt;Su Doku&lt;/b&gt;, (em &lt;/span&gt;&lt;a title="Língua japonesa"&gt;japonês&lt;/a&gt;&lt;span style="color:#000000;"&gt;: &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:'MS Mincho';"&gt;&lt;span style="color:#000000;"&gt;数独&lt;/span&gt;&lt;/span&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt;, &lt;i&gt;sūdoku&lt;/i&gt;, pronúncia &lt;i&gt;sudokú&lt;/i&gt;) é um &lt;/span&gt;&lt;a title="Quebra-cabeça"&gt;&lt;span style="font-family:Times New Roman;"&gt;quebra-cabeça&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt; baseado na colocação &lt;/span&gt;&lt;a title="Lógica"&gt;&lt;span style="font-family:Times New Roman;"&gt;lógica&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt; de &lt;/span&gt;&lt;a title="Número"&gt;&lt;span style="font-family:Times New Roman;"&gt;números&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt;. O objetivo do jogo é a colocação de números de 1 a 9 em cada uma das células vazias numa grade de 9×9, constituída por 3×3 subgrades chamadas regiões. O quebra-cabeça contém algumas pistas iniciais. Cada coluna, linha e região só pode ter um número de cada um dos 1 a 9. Resolver o problema requer apenas &lt;/span&gt;&lt;a title="Raciocínio lógico"&gt;&lt;span style="font-family:Times New Roman;"&gt;raciocínio lógico&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt; e algum tempo. Os problemas são normalmente classificados em relação à sua realização. O aspecto do &lt;b&gt;Sudoku&lt;/b&gt; lembra outros quebra-cabeças de &lt;/span&gt;&lt;a title="Jornal"&gt;&lt;span style="font-family:Times New Roman;"&gt;jornal&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span style="color:#000000;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;h2&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span class="EC_EC_EC_mw-headline"&gt;&lt;span lang="PT"&gt;Introdução&lt;/span&gt;&lt;/span&gt;&lt;span lang="PT"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/h2&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;"&gt;O nome &lt;i&gt;Sudoku&lt;/i&gt; é a abreviação japonesa para a longa frase,&lt;i&gt;suuji wa dokushin ni kagiru&lt;/i&gt; (&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:'MS Mincho';"&gt;数字は独身に限る&lt;/span&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;"&gt;) que significa &lt;i&gt;os dígitos devem permanecer únicos&lt;/i&gt;; e é uma marca registrada da &lt;i&gt;Nikoli Co. Ltd&lt;/i&gt; no Japão. Em japonês a palavra é pronunciada [&lt;/span&gt;&lt;/span&gt;&lt;span class="EC_EC_EC_ipa1"&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Arial Unicode MS;"&gt;sɯːdokɯ&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;"&gt;] , em português pronuncia-se &lt;i&gt;sudoku&lt;/i&gt;. Outras editoras japonesas referem-se ao jogo como &lt;i&gt;colocando os números&lt;/i&gt;, ou como "Nanpure". Algumas editoras não japonesas soletram o título como "Su Doku".&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;Os numerais no jogo &lt;i&gt;Sudoku&lt;/i&gt; são usados por comodidade; as relações aritméticas entre numerais são absolutamente irrelevantes (não requer lógica para cálculos matemáticos). Qualquer combinação de símbolos distintos como letras, formas, ou cores podem ser usadas no jogo sem alterar as regras (&lt;/span&gt;&lt;a title="http://www.pennypress.com/"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;Penny Press&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt; &lt;i&gt;Scramblets&lt;/i&gt; e &lt;/span&gt;&lt;a title="http://www.kingfeatures.ctahggyagdsfhsafgifgfgfauysgfom/"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;Knight Features Syndicate's&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt; &lt;i&gt;Sudoku Words&lt;/i&gt; usam letras). &lt;/span&gt;&lt;a title="http://www.dellmagazines.com/"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;Dell Magazines&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt; , o criador do jogo, tem utilizado números para &lt;i&gt;Number Place&lt;/i&gt; em suas revistas desde a sua primeira publicação em 1979. Numerais são utilizados através deste artigo.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;A atração do jogo é que as regras são simples, contudo, a linha de raciocínio requerida para alcançar a solução pode ser complexa. O &lt;i&gt;Sudoku&lt;/i&gt; é recomendado por alguns educadores como um exercício para o &lt;/span&gt;&lt;a title="Lógica"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;pensamento lógico&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;. O nível de dificuldade pode ser selecionado para combinar com o público. Existem diversas fontes na internet não ligadas a editoras que disponibilizam os jogos gratuitamente.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;h2&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span class="EC_EC_EC_mw-headline"&gt;&lt;span lang="PT"&gt;História&lt;/span&gt;&lt;/span&gt;&lt;span lang="PT"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/h2&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;O sudoku foi projetado por &lt;/span&gt;&lt;a title="Howard Garns (página não existe)"&gt;&lt;span style="color:#cc2200;"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;Howard Garns&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;, um arquiteto aposentado de 74 anos de idade e construtor independente de quebra-cabeças, baseando-se, provavelmente, no &lt;/span&gt;&lt;a title="Quadrado latino"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;quadrado latino&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;, uma construção matemática criada pelo &lt;/span&gt;&lt;a title="Suíça"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;suíço&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt; &lt;/span&gt;&lt;a title="Leonhard Euler"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;Leonhard Euler&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt; no século XVIII. Garns adicionou ao quadrado latino uma terceira dimensão e apresentou sua nova criação como uma grade parcialmente preenchida onde o solucionador deveria preencher os demais quadros vazios. As primeiras publicações do sudoku ocorreram nos &lt;/span&gt;&lt;a title="EUA"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;Estados Unidos&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt; no final dos &lt;/span&gt;&lt;a title="Década de 1970"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;anos 1970&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt; na &lt;/span&gt;&lt;a title="Revista"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;revista&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt; americana &lt;i&gt;Math Puzzles and Logic Problems&lt;/i&gt;, da editora Dell Magazines, especializada em desafios e quebra-cabeças. A editora deu ao jogo o nome de &lt;b&gt;Number Place&lt;/b&gt;, que é usado até hoje nos Estados Unidos. Em &lt;/span&gt;&lt;a title="1984"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;1984&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;, a Nikoli, maior empresa japonesa de quebra-cabeças, descobriu o &lt;i&gt;number place&lt;/i&gt; e decidiu levá-lo ao &lt;/span&gt;&lt;a title="Japão"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;Japão&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;No Japão, os jogos numéricos são mais populares que &lt;/span&gt;&lt;a title="Palavras-cruzadas"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;palavras-cruzadas&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt; e &lt;/span&gt;&lt;a title="Caça-palavras"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;caça-palavras&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;, que não funcionam muito bem na língua japonesa. Em &lt;/span&gt;&lt;a title="1986"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;1986&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;, depois de alguns aperfeiçoamentos no nível de dificuldade e na distribuição dos números, o sudoku tornou-se um dos jogos mais vendidos do Japão. Apesar de toda a popularidade no Japão, o sudoku não conseguiu atrair a mesma atenção no Ocidente até o final de 2004, quando Wayne Gould - um juiz aposentado de &lt;/span&gt;&lt;a title="Hong Kong"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;Hong Kong&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;, que também era fã de quebra-cabeças e programador de computador - viajou a &lt;/span&gt;&lt;a title="Londres"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;Londres&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt; para convencer os editores do &lt;/span&gt;&lt;a title="The Times"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;The Times&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt; a publicar o sudoku. Gould havia criado um &lt;/span&gt;&lt;a title="Software"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;programa de computador&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt; que gerava jogos de sudoku com vários níveis de dificuldade e não estava cobrando nada por ele. O Times decidiu arriscar e no dia &lt;/span&gt;&lt;a title="12 de novembro"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;12 de novembro&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt; de &lt;/span&gt;&lt;a title="2004"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;2004&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt; publicou seu primeiro sudoku.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;No &lt;/span&gt;&lt;a title="Brasil"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;Brasil&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;, o Sudoku é publicado pelas &lt;/span&gt;&lt;a title="Revistas Coquetel"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;Revistas Coquetel&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt; (&lt;/span&gt;&lt;a title="Ediouro"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;Ediouro&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;) desde o início de &lt;/span&gt;&lt;a title="2005"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;2005&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;. Em &lt;/span&gt;&lt;a title="Portugal"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;Portugal&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;, ele começou a ser publicado em maio de 2005 pelo jornal &lt;/span&gt;&lt;a title="Público (jornal)"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;Público&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;. Estão disponíveis no mercado brasileiro duas opções. A revista &lt;i&gt;Sudoku&lt;/i&gt; (tamanho grande) e &lt;i&gt;Sudoku de bolso&lt;/i&gt;, em formato mais portátil.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;span lang="PT"&gt;&lt;a title="Capas das revistas de Sudoku publicadas no Brasil"&gt;&lt;span style="TEXT-DECORATION: none; text-underline: none"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;span lang="PT"&gt;&lt;a title="Ampliar"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span class="EC_EC_EC_mw-headline"&gt;&lt;span lang="PT"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;/p&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;/p&gt;&lt;div class="EC_thumb EC_tright" align="center"&gt;&lt;div class="EC_thumbinner" style="WIDTH: 302px"&gt;&lt;p align="center"&gt;&lt;a class="EC_image" title="Capas das revistas de Sudoku publicadas no Brasil" href="http://pt.wikipedia.org/wiki/Ficheiro:SudokuCoquetel.gif"&gt;&lt;img class="EC_thumbimage" height="168" alt="" src="http://upload.wikimedia.org/wikipedia/commons/a/a9/SudokuCoquetel.gif" width="300" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;div class="EC_magnify"&gt;&lt;a class="EC_internal" title="Ampliar" href="http://pt.wikipedia.org/wiki/Ficheiro:SudokuCoquetel.gif"&gt;&lt;/a&gt;&lt;/div&gt;&lt;u&gt;&lt;span style="color:#800080;"&gt;&lt;/span&gt;&lt;/u&gt;Capas das revistas de Sudoku publicadas no Brasil&lt;br /&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span class="EC_EC_EC_mw-headline"&gt;&lt;span lang="PT"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;/p&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span class="EC_EC_EC_mw-headline"&gt;&lt;span lang="PT"&gt;Como jogar&lt;/span&gt;&lt;/span&gt;&lt;span lang="PT"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/p&gt;&lt;span lang="PT"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;O jogo é mais frequentemente uma grade de 9×9 constituída de sub-grades de 3×3 chamadas de &lt;i&gt;regiões&lt;/i&gt; (outros termos incluem &lt;i&gt;caixas&lt;/i&gt;, &lt;i&gt;blocos&lt;/i&gt;, algumas vezes porém o termo &lt;i&gt;quadrante&lt;/i&gt; é utilizado, apesar de ser um termo impreciso para uma grade de 3×3). Algumas células já contém números, chamadas como &lt;i&gt;números dados&lt;/i&gt; (ou algumas vezes &lt;i&gt;pistas&lt;/i&gt;). O objetivo é preencher as células vazias, com um número em cada célula, de maneira que cada coluna, linha e região contenham os números 1–9 apenas uma vez. Portanto, na solução do jogo, cada número aparece apenas uma vez em qualquer um dos &lt;i&gt;sentido&lt;/i&gt; ou &lt;i&gt;regiões&lt;/i&gt;, daí portanto "únicos números" originaram o nome do jogo ou enigma.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a name="M.C3.A9todos_de_Solu.C3.A7.C3.A3o"&gt;&lt;/a&gt;&lt;span lang="PT"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;h2&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span class="EC_EC_EC_mw-headline"&gt;&lt;span lang="PT"&gt;Níveis de dificuldade&lt;/span&gt;&lt;/span&gt;&lt;span lang="PT"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/h2&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;Publicadores de &lt;/span&gt;&lt;a title="Passatempo"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;passatempos&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt; geralmente classificam-nos por nível de dificuldade. Surpreendentemente o número de pistas dadas tem pouca ou nenhuma relação com o nível de dificuldade do jogo. Um jogo com um número pequeno de pistas dadas pode ser muito fácil de resolver, e um jogo com um número maior do que a média de pistas dadas pode ser extremamente difícil de resolver. A dificuldade de um jogo está mais baseada na relevância e no posicionamento das dicas dadas do que a quantidade de &lt;/span&gt;&lt;a title="Número"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;números&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;Solucionadores por &lt;/span&gt;&lt;a title="Computador"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;computador&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt; podem estimar a dificuldade que terá um &lt;/span&gt;&lt;a title="Ser humano"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;ser humano&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt; para encontrar a solução, baseado na complexidade técnica de solução necessária. Esta estimativa permite que os publicadores customizem seus enigmas de &lt;i&gt;Sudoku&lt;/i&gt; às audiências com diversos níveis de experiência. Algumas versões &lt;i&gt;online&lt;/i&gt; oferecem diversos níveis da dificuldade.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;A maioria das publicações classifica seus enigmas do &lt;i&gt;Sudoku&lt;/i&gt; em quatro níveis de dificuldade, embora, devido a sua subjetividade, os pontos reais de corte dos níveis e inclusive os &lt;/span&gt;&lt;a title="Nome"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;nomes&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt; dos níveis possa&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span lang="PT"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;m variar amplamente. Tipicamente, entretanto, os títulos de alguns jogos são classificados de "fácil", "intermediário", "difícil", e "desafiador".&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;h3&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span class="EC_EC_EC_mw-headline"&gt;&lt;span lang="PT"&gt;Métodos de Solução&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/h3&gt;&lt;h3&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span class="EC_EC_EC_mw-headline"&gt;&lt;span lang="PT"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/h3&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span class="EC_EC_EC_mw-headline"&gt;&lt;span lang="PT"&gt;&lt;h3 class="EC_thumb EC_tright" align="center"&gt;&lt;div class="EC_thumbinner" style="WIDTH: 202px"&gt;&lt;a class="EC_image" title="A região 3×3 no canto superior direito. O solucionador pode eliminar todas as células vazias no canto superior direito que contenham um 5 nas mesmas colunas ou linhas. Isto deixa apenas uma célula possível (destacada em verde)." href="http://pt.wikipedia.org/wiki/Ficheiro:Cross-hatching.gif"&gt;&lt;img class="EC_thumbimage" height="201" alt="" src="http://upload.wikimedia.org/wikipedia/commons/f/f0/Cross-hatching.gif" width="200" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;/h3&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;h3&gt;&lt;strong&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;span class="EC_EC_EC_mw-headline"&gt;&lt;span lang="PT"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/h3&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;span lang="PT"&gt;&lt;a title="Ampliar"&gt;&lt;strong&gt;&lt;span style="font-family:Times New Roman;font-size:130%;color:#000000;"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;span lang="PT"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;A região 3×3 no canto superior direito. O solucionador pode eliminar todas as células vazias no canto superior direito que contenham um 5 nas mesmas colunas ou linhas. Isto deixa apenas uma célula possível (destacada em verde).&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;A estratégia para &lt;/span&gt;&lt;a title="Resolução do sudoku (página não existe)"&gt;&lt;span style="color:#cc2200;"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;"&gt;resolver um enigma&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt; pode ser considerada como compreender uma combinação de três processos: fazer uma varredura visual, fazer marcações, e análise.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span lang="PT"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;font-size:100%;color:#000000;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;h2&gt;&lt;strong&gt;&lt;em&gt;&lt;span style="font-size:180%;"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Arial;"&gt;&lt;span class="EC_EC_EC_mw-headline"&gt;&lt;span lang="PT"&gt;Matemática do sudoku&lt;/span&gt;&lt;/span&gt;&lt;span lang="PT"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/em&gt;&lt;/strong&gt;&lt;/h2&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt;O problema geral de solucionar &lt;i&gt;puzzles Sudoku&lt;/i&gt; em tabuleiros &lt;i&gt;n&lt;/i&gt;² × &lt;i&gt;n&lt;/i&gt;² de blocos &lt;i&gt;n&lt;/i&gt; × &lt;i&gt;n&lt;/i&gt; é conhecido como &lt;/span&gt;&lt;a title="NP-completo"&gt;&lt;span style="font-family:Times New Roman;"&gt;NP-completo&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt; &lt;/span&gt;&lt;a title="http://www.phil.uu.nl/~oostrom/cki20/02-03/japansepuzzles/ASP.pdf"&gt;&lt;span style="font-family:Times New Roman;"&gt;[9]&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt;. Isto dá algumas indicações de porque o &lt;i&gt;Sudoku&lt;/i&gt; é difícil de resolver, contudo em tabuleiros de tamanhos finitos o problema é finito e pode ser solucionado através de um &lt;/span&gt;&lt;a title="Autômato"&gt;&lt;span style="font-family:Times New Roman;"&gt;autômato finito&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt; &lt;/span&gt;&lt;a title="Probabilidade"&gt;&lt;span style="font-family:Times New Roman;"&gt;probabilístico&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt; que conhece toda a &lt;/span&gt;&lt;a title="Árvore (estrutura de dados)"&gt;&lt;span style="font-family:Times New Roman;"&gt;árvore do jogo&lt;/span&gt;&lt;/a&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;. Solucionar &lt;i&gt;puzzles Sudoku&lt;/i&gt; (assim como qualquer outro problema NP-difícil) pode ser expresso como um problema de preenchimento gráfico de cores. O objetivo do &lt;i&gt;puzzle&lt;/i&gt; em sua forma padrão é construir gráfico apropriado de 9 colorações, informando parcialmente as 9 colorações. O gráfico em questão tem 81 vértices, uma interpolação em cada célula da grade. Os vértices podem ser rotulados com os pares ordenados ( X , Y) , onde x e y são números inteiros entre 1 e 9. Neste caso, dois vértices distintos rotulados por ( X , Y) e ( X` , Y`) são conectados por uma borda se e apenas se:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ul type="disc"&gt;&lt;li class="EC_EC_EC_MsoNormal" style="tab-stops: list 36.0pt"&gt;&lt;span lang="PT"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;X = X` ou, &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="EC_EC_EC_MsoNormal" style="tab-stops: list 36.0pt"&gt;&lt;span lang="PT"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;Y = Y` ou, &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li class="EC_EC_EC_MsoNormal" style="tab-stops: list 36.0pt"&gt;&lt;span lang="PT"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;[ X / 3] = [X`/ 3] e [Y / 3] = [Y`/ 3]&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p class="EC_EC_EC_MsoNormal" style="tab-stops: list 36.0pt"&gt;&lt;span lang="PT"&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt;O &lt;i&gt;puzzle&lt;/i&gt; é então completado designando-se um número inteiro entre 1 e 9 para cada interpolação , de tal maneira que os vértices que são unidos através de uma borda não tenham nenhum número inteiro igual designado neles. Uma grade de solução válida para o &lt;i&gt;Sudoku&lt;/i&gt; é também um &lt;/span&gt;&lt;a title="Quadrado latino"&gt;&lt;span style="font-family:Times New Roman;"&gt;Quadrado latino&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt;. Há significativamente menos soluções de grades de &lt;i&gt;Sudoku&lt;/i&gt; válidas do que os Quadrados Latinos, porque o &lt;i&gt;Sudoku&lt;/i&gt; impõe restrições de região adicionais. Apesar disso, o número de solução de &lt;i&gt;Sudoku&lt;/i&gt; para uma grade padrão de 9×9 foram calculados em 2005 por Bertram Felgenhauer como sendo 6.670.903.752.021.072.936.960 &lt;/span&gt;&lt;a title="http://www.afjarvis.staff.shef.ac.uk/sudoku/"&gt;&lt;span style="font-family:Times New Roman;"&gt;[10]&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt;. Este número é igual a 9! × 72² × 2&lt;sup&gt;7&lt;/sup&gt; × 27.704.267.971, o último fator o qual é um &lt;/span&gt;&lt;a title="Número primo"&gt;&lt;span style="font-family:Times New Roman;"&gt;número primo&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt;. O resultado é derivado através da lógica e &lt;/span&gt;&lt;a title="Computação"&gt;&lt;span style="font-family:Times New Roman;"&gt;computação&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt; &lt;/span&gt;&lt;a title="Força bruta"&gt;&lt;span style="font-family:Times New Roman;"&gt;força bruta&lt;/span&gt;&lt;/a&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt;. A derivação deste resultado foi simplificada consideravelmente por análises fornecidas por Frazer Jarvis e o número foi confirmado independentemente por Ed Russell. Russel e Jarvis também demonstraram de que quando as simetrias são levadas em conta, havia 5.472.730.538 soluções&lt;/span&gt;&lt;span style="color:#000000;"&gt;&lt;span style="font-family:Times New Roman;"&gt;. O número de soluções válidas para a variação do &lt;i&gt;Sudoku&lt;/i&gt; de uma grade 16×16 é desconhecido.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-family:Times New Roman;"&gt;Alunos responsáveis:&lt;/span&gt;&lt;br /&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt;&lt;strong&gt;Doris Layza&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt;&lt;strong&gt;Janaina Carneiro&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;span lang="PT"&gt;&lt;span style="font-family:Times New Roman;color:#000000;"&gt;&lt;strong&gt;Alessandra Ximendes&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;strong&gt;&lt;span style="font-family:Times New Roman;"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;strong&gt;&lt;span style="font-family:Times New Roman;font-size:180%;"&gt;Jogue online&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p class="EC_EC_EC_MsoNormal"&gt;&lt;object id="jogo" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=" height="456" width="630" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"&gt;&lt;param name="_cx" value="16669"&gt;&lt;param name="_cy" value="12065"&gt;&lt;param name="FlashVars" value=""&gt;&lt;param name="Movie" value="http://www.jogos360.com.br/media/3a/82/2022.swf"&gt;&lt;param name="Src" value="http://www.jogos360.com.br/media/3a/82/2022.swf"&gt;&lt;param name="WMode" value="Window"&gt;&lt;param name="Play" value="0"&gt;&lt;param name="Loop" value="-1"&gt;&lt;param name="Quality" value="High"&gt;&lt;param name="SAlign" value=""&gt;&lt;param name="Menu" value="0"&gt;&lt;param name="Base" value=""&gt;&lt;param name="AllowScriptAccess" value=""&gt;&lt;param name="Scale" value="ShowAll"&gt;&lt;param name="DeviceFont" value="0"&gt;&lt;param name="EmbedMovie" value="0"&gt;&lt;param name="BGColor" value=""&gt;&lt;param name="SWRemote" value=""&gt;&lt;param name="MovieData" value=""&gt;&lt;param name="SeamlessTabbing" value="1"&gt;&lt;param name="Profile" value="0"&gt;&lt;param name="ProfileAddress" value=""&gt;&lt;param name="ProfilePort" value="0"&gt;&lt;param name="AllowNetworking" value="all"&gt;&lt;param name="AllowFullScreen" value="false"&gt;&lt;embed src="http://www.jogos360.com.br/media/3a/82/2022.swf" swliveconnect="true" name="jogo" width="630" height="456" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;h2&gt;&lt;a href="http://www.jogos360.com.br/"&gt;Jogos Online Grátis&lt;/a&gt;:&lt;br /&gt;www.Jogos360.com.br/&lt;/h2&gt;&lt;br /&gt;&lt;p&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5332643264459163511-582579611832894538?l=benditamatematica-jogos.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://benditamatematica-jogos.blogspot.com/feeds/582579611832894538/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://benditamatematica-jogos.blogspot.com/2009/03/sudoku.html#comment-form' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5332643264459163511/posts/default/582579611832894538'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5332643264459163511/posts/default/582579611832894538'/><link rel='alternate' type='text/html' href='http://benditamatematica-jogos.blogspot.com/2009/03/sudoku.html' title='Sudoku'/><author><name>Professor Carlos Bino</name><uri>http://www.blogger.com/profile/11262624446611323646</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_Co0uyx7ADg8/SZg56ape8oI/AAAAAAAAAG0/qakOfC6aUFw/S220/15-10-08_0702.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5332643264459163511.post-4883821631022591811</id><published>2009-03-13T01:52:00.001-07:00</published><updated>2009-03-28T05:20:47.222-07:00</updated><title type='text'>Mancala</title><content type='html'>&lt;div class="Section1"&gt;&lt;br /&gt;&lt;/div&gt;&lt;p class="MsoNormal"&gt;O jogo &lt;u&gt;Mancala&lt;/u&gt; (do árabe naqaala – “Mover”), também conhecido como &lt;u&gt;jogos de semeadura&lt;/u&gt; é uma família com mais de 200 jogos. É são jogos africanos criados por volta do ano 2000 a.C. As variações do Mancala mais conhecidos são &lt;span lang="PT"&gt;Oware, Kalah, Sungka, Omweso e Bao. Os jogos Mancala são muito importântes na sociedade africana e asiática, são comparados ao xadrez no Ocidente.&lt;?xml:namespace prefix = o /&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="Section1"&gt;&lt;br /&gt;&lt;/div&gt;&lt;p class="MsoNormal"&gt;&lt;a href="http://upload.wikimedia.org/wikipedia/commons/6/6d/Wooden_Mancala_board.jpg"&gt;&lt;span style="TEXT-DECORATION: none"&gt;&lt;/span&gt;&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;img style="DISPLAY: block; MARGIN: 0px auto 10px; WIDTH: 450px; CURSOR: hand; HEIGHT: 148px; TEXT-ALIGN: center" alt="" src="http://upload.wikimedia.org/wikipedia/commons/thumb/6/6d/Wooden_Mancala_board.jpg/450px-Wooden_Mancala_board.jpg" border="0" /&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;h2&gt;Objetivo&lt;o:p&gt;&lt;/o:p&gt;&lt;/h2&gt;&lt;br /&gt;&lt;p&gt;O objetivo do jogo é capturar o maior número de pedras. &lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;O jogo começa em geral com 4 pedras em cada buraco. Sua jogada consiste em escolher um buraco, retirar suas fichas e distribui-las pelos outros buracos, uma por buraco, no sentido anti-horário (em algumas versões do jogo, no sentido horário). Quando você passa por sua mancala, você deixa uma pedra nela como se fosse um buraco normal. Mas a mancala do adversário você pula. &lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;Se a última pedra distribuída cair na sua própria mancala, você joga de novo. E se ela cair em um dos seus buracos e ele estiver vazio, você leva para sua mancala não apenas essa pedra, mas todas as pedras que estiverem no buraco adversário exatamente oposto. &lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;Quando os 6 buracos de um jogador estão vazios, o adversário coloca todas as pedras que estiverem na sua metade do tabuleiro em sua mancala. Somam-se então as pedras e quem tiver mais vence.&lt;/p&gt;&lt;p&gt;Confira um vídeo sobre este jogo:&lt;/p&gt;&lt;p align="center"&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/cKJSWpgKzew&amp;amp;hl=pt-br&amp;amp;fs=1&amp;amp;color1=0xe1600f&amp;amp;color2=0xfebd01"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/cKJSWpgKzew&amp;hl=pt-br&amp;fs=1&amp;color1=0xe1600f&amp;color2=0xfebd01" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/p&gt;&lt;br /&gt;&lt;h2&gt;Jogo Online&lt;o:p&gt;&lt;/o:p&gt;&lt;/h2&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;Há versões online deste jogo:&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.baitajogos.com.br/jogos/cartoon/mancala-snails.html"&gt;http://www.baitajogos.com.br/jogos/cartoon/mancala-snails.html&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;br /&gt; &lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;Fontes:&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;a href="http://www.ludomania.com.br/Tradicionais/mancala.html"&gt;http://www.ludomania.com.br/Tradicionais/mancala.html&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;a href="http://pt.wikipedia.org/wiki/Mancala"&gt;http://pt.wikipedia.org/wiki/Mancala&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;a href="http://www.jogos.antigos.nom.br/mancala.asp"&gt;http://www.jogos.antigos.nom.br/mancala.asp&lt;/a&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;!-- text below generated by server. PLEASE REMOVE --&gt;&lt;!-- Counter/Statistics data collection code --&gt;&lt;script language="JavaScript" src="http://us.js2.yimg.com/us.js.yimg.com/lib/smb/js/hosting/cp/js_source/whv2_001.js"&gt;&lt;/script&gt;&lt;br /&gt;&lt;script language="javascript"&gt;geovisit();&lt;/script&gt;&lt;noscript&gt;&lt;/noscript&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5332643264459163511-4883821631022591811?l=benditamatematica-jogos.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://benditamatematica-jogos.blogspot.com/feeds/4883821631022591811/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://benditamatematica-jogos.blogspot.com/2009/03/mancala_13.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5332643264459163511/posts/default/4883821631022591811'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5332643264459163511/posts/default/4883821631022591811'/><link rel='alternate' type='text/html' href='http://benditamatematica-jogos.blogspot.com/2009/03/mancala_13.html' title='Mancala'/><author><name>Professor Carlos Bino</name><uri>http://www.blogger.com/profile/11262624446611323646</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_Co0uyx7ADg8/SZg56ape8oI/AAAAAAAAAG0/qakOfC6aUFw/S220/15-10-08_0702.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5332643264459163511.post-661704235859362485</id><published>2009-02-15T16:30:00.000-08:00</published><updated>2009-02-15T16:32:40.462-08:00</updated><title type='text'>Bem-vindo</title><content type='html'>Deseja a todos que participarem deste blog um bom trabalho e que sejam bem-vindos. A finalidade deste blog é analisar e divulgar jogos matemáticos publicados na internet e criados por alunos. Conto com o trabalho de todos os alunos.&lt;br /&gt;&lt;br /&gt;Professor Carlos Bino&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5332643264459163511-661704235859362485?l=benditamatematica-jogos.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://benditamatematica-jogos.blogspot.com/feeds/661704235859362485/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://benditamatematica-jogos.blogspot.com/2009/02/bem-vindo.html#comment-form' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5332643264459163511/posts/default/661704235859362485'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5332643264459163511/posts/default/661704235859362485'/><link rel='alternate' type='text/html' href='http://benditamatematica-jogos.blogspot.com/2009/02/bem-vindo.html' title='Bem-vindo'/><author><name>Professor Carlos Bino</name><uri>http://www.blogger.com/profile/11262624446611323646</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_Co0uyx7ADg8/SZg56ape8oI/AAAAAAAAAG0/qakOfC6aUFw/S220/15-10-08_0702.jpg'/></author><thr:total>0</thr:total></entry></feed>
